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 Chat Thread 13: The Thirteen Ghostys of Scooby Doo

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madarrao
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madarrao
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Chat Thread 13: The Thirteen Ghostys of Scooby Doo - Page 2 Empty
PostSubject: Re: Chat Thread 13: The Thirteen Ghostys of Scooby Doo   Chat Thread 13: The Thirteen Ghostys of Scooby Doo - Page 2 Clock11Thu Nov 27, 2014 5:51 pm

well thats the difference between Hollow, the main story and Eclipse, the extra`s. Hollow has Avenger within Shirou all of the time besides the Backnight`s (the Bazett Avenger scenes)

while Eclipse is just normal Shirou,Avenger`s just Bazett`s arm.

I dont know how Bazett feels about Lancer besides wanting to save him. since i also heard that the reason Kotomine got the jump on her was because she had a crush on him, so with all her feelings for Lancer,she still got all happy and hopeful when Kotomine said he wanted to come over


So how bout some Bazett X Kotomine, i`d cheer them on.

and if i heard right, the scene where Archer is holding a cat, he`s actually "Ruining Shirou`s life" probably by saving the cat himself in stead of letting Shirou do it in front of the track girls, so who knows what would`ve happened... or if it happened to Archer instead(though unlikely since the Track Girls dont know Archer as well as they know Shirou)
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PostSubject: Re: Chat Thread 13: The Thirteen Ghostys of Scooby Doo   Chat Thread 13: The Thirteen Ghostys of Scooby Doo - Page 2 Clock11Thu Nov 27, 2014 9:03 pm

BazettxKotomine. >.> Blegh.

The Hollow story is what interests me.

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madarrao
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PostSubject: Re: Chat Thread 13: The Thirteen Ghostys of Scooby Doo   Chat Thread 13: The Thirteen Ghostys of Scooby Doo - Page 2 Clock11Fri Nov 28, 2014 11:12 am

well, Hollow is funny, and im noticing lots of small tidbits since i already read all the way to Backnight 3 in the previous patch

that and since this time i know Avenger`s in Shirou i can notice him...
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PostSubject: Re: Chat Thread 13: The Thirteen Ghostys of Scooby Doo   Chat Thread 13: The Thirteen Ghostys of Scooby Doo - Page 2 Clock11Fri Nov 28, 2014 12:48 pm

Oh yeah, can you PM me the link for the F/HA download? I know you posted it in here, but I was at work at the time, and now it's buried under all these posts.

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PostSubject: Re: Chat Thread 13: The Thirteen Ghostys of Scooby Doo   Chat Thread 13: The Thirteen Ghostys of Scooby Doo - Page 2 Clock11Sat Nov 29, 2014 7:41 am

sure, it post the normal one, if you want a torrent you can ask again later

http://erogedownload.com/downloads/fate-hollow-ataraxia/#more-7062

oh yeah, you wanted pm... i still just wonke up so im still a bit retarded...



also, lol, the capsule servant jeanne is funny

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PostSubject: Re: Chat Thread 13: The Thirteen Ghostys of Scooby Doo   Chat Thread 13: The Thirteen Ghostys of Scooby Doo - Page 2 Clock11Sat Nov 29, 2014 12:33 pm

So what do you do in Capsule Servant?

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PostSubject: Re: Chat Thread 13: The Thirteen Ghostys of Scooby Doo   Chat Thread 13: The Thirteen Ghostys of Scooby Doo - Page 2 Clock11Sat Nov 29, 2014 12:56 pm

well, i dont know how to describe it... A base defense game...(as in similar to a tower defense game)

you have to protect your base and attack the enemy base by summoning creatures that each attack in a unique pattern(the servants).There`s no path-ing ,so the main thing the player does is decide what servant to summon while managing their mana resource

but i guess a video is worth 1000 words

https://youtu.be/4yzXBGypFT4?t=1m6s

jeanne`s just great because of her story.
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PostSubject: Re: Chat Thread 13: The Thirteen Ghostys of Scooby Doo   Chat Thread 13: The Thirteen Ghostys of Scooby Doo - Page 2 Clock11Sat Nov 29, 2014 1:03 pm

Ah, I see. :0

Well, I'm finding that the best place to grind consistently is the second kalpa in Amala where the Wicked King's curse used to be. It's always Taoties, Nyxs, Liliths, Flauroses, and Abaddons that give you at least 1000 exp per round. Only problem is that I've died twice now after a considerable amount of grinding because I'll use Deathbound on a round of Abaddons and die because of a series of Retaliations.

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PostSubject: Re: Chat Thread 13: The Thirteen Ghostys of Scooby Doo   Chat Thread 13: The Thirteen Ghostys of Scooby Doo - Page 2 Clock11Sat Nov 29, 2014 1:45 pm

here`s my own crappy cliffnotes translation of Shirou and Jeanne

Spoiler:


yeah, thats probably the best place to grind besides boss farming Noah.but Noah`s gravestone is in the Metatron room of the 5th Kalpa meaning you can only go there at lvl 95

how far are you in the Tower of Kagutsuchi?
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PostSubject: Re: Chat Thread 13: The Thirteen Ghostys of Scooby Doo   Chat Thread 13: The Thirteen Ghostys of Scooby Doo - Page 2 Clock11Sat Nov 29, 2014 1:48 pm

Poor Jeanne.

Indeed. How much do you get for each battle with Noah? I guess if you have Pierce you can get through it fast enough, but otherwise...

Still haven't gone to the Tower yet.

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PostSubject: Re: Chat Thread 13: The Thirteen Ghostys of Scooby Doo   Chat Thread 13: The Thirteen Ghostys of Scooby Doo - Page 2 Clock11Sat Nov 29, 2014 1:59 pm

i`d feel more sorry for her too. but my crappy translation doesnt bring out as much of her self-centeredness as the original

https://www.youtube.com/watch?v=RkwdN7Ay0zQ

7500 xp per kill, but in my case it took about 22(20 was my record) turns per kill, mind you, the turns pass quickly
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PostSubject: Re: Chat Thread 13: The Thirteen Ghostys of Scooby Doo   Chat Thread 13: The Thirteen Ghostys of Scooby Doo - Page 2 Clock11Sat Nov 29, 2014 2:50 pm

Hmm... dunno. Probably a bit easier just to do it my way. I can usually get through in a round or two, and if I use Riberama I can usually get waves of enemies to appear. I got around 4250 for one battle.

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PostSubject: Re: Chat Thread 13: The Thirteen Ghostys of Scooby Doo   Chat Thread 13: The Thirteen Ghostys of Scooby Doo - Page 2 Clock11Sat Nov 29, 2014 2:54 pm

at lvl 95, the minimum at which you can access Noah, and the Reason bosses because of a need of Metatron, i dont think you`ll be getting that much from lvl 70 enemies that you find in Amala 2 curse corridor.

i made my way to 95 in Tower of kagutsuchi though...
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PostSubject: Re: Chat Thread 13: The Thirteen Ghostys of Scooby Doo   Chat Thread 13: The Thirteen Ghostys of Scooby Doo - Page 2 Clock11Sat Nov 29, 2014 3:21 pm

Ah, good point.

Well, you probably need to be around that level, cause Metatron is one of the few demons immune to curse - which is a requirement when facing Baal Avatar.

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PostSubject: Re: Chat Thread 13: The Thirteen Ghostys of Scooby Doo   Chat Thread 13: The Thirteen Ghostys of Scooby Doo - Page 2 Clock11Sat Nov 29, 2014 3:28 pm

i see... then again i didnt have metatron, i used Titania Skadi and Michael

it explains why Skadi never got targeted... she inherited Void curse from Cu Chulainn
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PostSubject: Re: Chat Thread 13: The Thirteen Ghostys of Scooby Doo   Chat Thread 13: The Thirteen Ghostys of Scooby Doo - Page 2 Clock11Sat Nov 29, 2014 3:33 pm

He learns Void Curse? Good to know...

What about Titania and Michael? They only resist curse.

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PostSubject: Re: Chat Thread 13: The Thirteen Ghostys of Scooby Doo   Chat Thread 13: The Thirteen Ghostys of Scooby Doo - Page 2 Clock11Sat Nov 29, 2014 3:44 pm

resist death still does nothing to a 100% chance mudo, so even if they resist curse, they`d still fall prey to a 100% turn into a fly spell.

also, Void curse is Setanta`s lvl 46 skill.
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PostSubject: Re: Chat Thread 13: The Thirteen Ghostys of Scooby Doo   Chat Thread 13: The Thirteen Ghostys of Scooby Doo - Page 2 Clock11Sat Nov 29, 2014 4:08 pm

So... did they turn into flies? Or did you have Void Curse on all of them?

Hmm, all right then.

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PostSubject: Re: Chat Thread 13: The Thirteen Ghostys of Scooby Doo   Chat Thread 13: The Thirteen Ghostys of Scooby Doo - Page 2 Clock11Sat Nov 29, 2014 4:16 pm

they turned to flies

Baal always went for Titania first... probably cuz she has Repel`s and turning into flies sets all resistances to 0
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PostSubject: Re: Chat Thread 13: The Thirteen Ghostys of Scooby Doo   Chat Thread 13: The Thirteen Ghostys of Scooby Doo - Page 2 Clock11Sat Nov 29, 2014 4:45 pm

So how did you win then? :/

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PostSubject: Re: Chat Thread 13: The Thirteen Ghostys of Scooby Doo   Chat Thread 13: The Thirteen Ghostys of Scooby Doo - Page 2 Clock11Sat Nov 29, 2014 5:06 pm

the demons retain all their skills, and damage, their just turned into flies with no resistaince to Baal`s Mahamaon and a decrease in max HP they still functions perfectly fine.  so why wouldnt you win then?

Titania still had a high magic stat that makes her more likely to resist hama and mudo, its just less likely than with resist expel on top of it.
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PostSubject: Re: Chat Thread 13: The Thirteen Ghostys of Scooby Doo   Chat Thread 13: The Thirteen Ghostys of Scooby Doo - Page 2 Clock11Sat Nov 29, 2014 5:16 pm

Ohhh. I thought they became completely useless.

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PostSubject: Re: Chat Thread 13: The Thirteen Ghostys of Scooby Doo   Chat Thread 13: The Thirteen Ghostys of Scooby Doo - Page 2 Clock11Sat Nov 29, 2014 5:32 pm

no, but if i remember right Titania`s hp went down from 780 to about 500... so maybe it also decreases max hp by 30%...
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PostSubject: Re: Chat Thread 13: The Thirteen Ghostys of Scooby Doo   Chat Thread 13: The Thirteen Ghostys of Scooby Doo - Page 2 Clock11Sat Nov 29, 2014 5:34 pm

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PostSubject: Re: Chat Thread 13: The Thirteen Ghostys of Scooby Doo   Chat Thread 13: The Thirteen Ghostys of Scooby Doo - Page 2 Clock11Sat Nov 29, 2014 5:49 pm

*SLAPS*

Jorg, you bastard, where have you been! >:O

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