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Prisma*Illya
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PostSubject: Fallen London   Sun Sep 10, 2017 12:42 am


Welcome!

Welcome to the Victorian-Gothic underworld of the Neath, where every choice has a consequence, from the style of your hat to the price of your soul.

Creep, coerce, brawl and swindle your way through the gaslit streets of Fallen London. Go mudlarking off Ladybones Road, eavesdrop in the ragged old market of Spite, or arm-wrestle in Watchmaker’s Hill – wheresoever you roam, you’ll take your chances and shape your fate.

Collect whispered secrets and trade magnificent jewels to further your cause, whilst picking your way through the rats and filth of the fallen city (or embracing the putrid glory of it all). Choose your allies and your path carefully though – after all you never know who you might run into down that dark alley, or what poor soul might run into you…

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PostSubject: Re: Fallen London   Sun Sep 10, 2017 12:46 am

The Tale


Thirty years ago, London was stolen, the Fifth City from the Surface to have descended into the Neath and settle on the shore of the Unterzee, that old dark ocean under the world.

It is rumored (in hushed voices) that the city fell as a result of a deal struck between London's queen, now known as the Traitor Empress, and the Masters of the Bazaar. Some say it was for immortality, some say to save her consort's life, others for fabulous wealth.

Whatever the case may be, the true power of London lies with the Masters of the Bazaar now, though many have tried to carve out their own little empires. The Brass Embassy plies its trade to gain souls, and the Church still wrestles to save souls. The constables try to maintain order, while the revolutionaries sow seeds of chaos. And countless individuals across London try to preserve their virtues, indulge their vices, and maybe even achieve their deepest Ambitions...

The Lay of the Land

Spoiler:
 

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PostSubject: Re: Fallen London   Sun Sep 10, 2017 2:59 pm

Factions and Figures

Collect whispered secrets and trade magnificent jewels to further your cause, whilst picking your way through the rats and filth of the fallen city (or embracing the putrid glory of it all). Choose your allies and your path carefully though – after all you never know who you might run into down that dark alley, or what poor soul might run into you…


The Echo Bazaar

The Echo Bazaar is the very center of Fallen London. Almost all legal commerce takes place beneath the auspices of its spires, but few people are privileged enough to venture inside. From here, the Masters, the true powers in the Neath, exercise their rule over the city.

People from all walks of life are free to buy and sell their wares here. The Bazaar traffics in many things, from more common items like clothing or pets to the more intangible such as secrets and souls. The Bazaar deals in commerce on a far greater scale than these goods, however. Its vaults are far too extensive and secretive to be merely mundane. People of exceptional skill and fame may bargain for esoteric knowledge to push their training even further.

It’s tempting to ask why all this is how it is, but good luck trying to find answers. There are powerful people who’d like to keep it secret...

Spoiler:
 




The House of Chimes

The House of Chimes is an exclusive club run by the Masters of the Bazaar where only those who can afford its exorbitant monthly fee or have a recommendation from one of its elite members can enter. It is located on the river, in the shell of an old clock tower that was once known as Big Ben.




The Constables

The Constables are what remains of London's police force. The Constables protect the rich, the powerful, and the Masters. But sometimes, too, they protect the wretched poor.




The Shuttered Palace

The Traitor Empress and her consort live safely in the Shuttered Palace, in the protective custody of the Bazaar. No-one is permitted to use her name anymore, and many have forgotten what it was.

The Shuttered Palace, at the very west end of London, likely used to be called Kensington Palace but was renamed after the Fall. The Empress and her family are confined to the palace... and for good reason. Many wonder why the Empress' Palace is shuttered. Apparently, the Empress hates light. And sudden movements, loud noises, foreigners, treason, peaches. When you're Empress, you can do that kind of thing. Despite this, her power over London only exists inside the domain the Masters allow for her.

It is a magnet for London's up-and-coming entertainers, though they have to stay quiet....

Spoiler:
 




The Church

The Anglican Church still survives in London. Churches still hold services, London still has its bishops, and the Traitor Empress is still the head of the Church of England. Theology has become more flexible, of course. The Church is a bit more delicate on the subject of devils, because after all, it's now among devils.

Secretly, however, the Church struggles to undermine the influence of the Brass Embassy in London. Some even say they want to invade Hell and liberate its souls. It's just within reach now, after all...

Spoiler:
 




The Brass Embassy

The Brass Embassy is the headquarters for devils in Fallen London, a cozy hell away from hell. It is the center of the Neath's thriving soul trade.

A massive complex located outside Ladybones Road, it holds many offices, ballrooms, and devil-friendly restaurants like Dante's Grill. They say the Embassy throws the best masked balls in London. Careful to not get too carried away though - devils never separate business and pleasure.

In simpler times, Hell would take a soul on the death of the body. In the Neath, however, it's not terribly uncommon to meet someone who's short a soul. Some of them become mumbling, dead-eyed husks: some of them simply turn to occupations where soullessness is a professional advantage. Souls are traded to Hell in exchange for favors and the many desires and debaucheries of the human heart. Devils persuade, beguile, and charm people to give up their souls. They even trade with human spirifers, whom the Masters abhor. Devils are very interested in unique souls, but if a soul becomes unique in the wrong way (for example, being stained), most devils lose interest in it.

There are very few ways to regain one's soul.

Spoiler:
 




The Calendar Council

The Calendar Council is the primary revolutionary organization in London. Its members, named after the months of the year, are for the most part plotting and planning for their end goal, the Liberation of Night. The philosophy behind it is spreading across the Unterzee and up to the Surface, and predates the Council itself.

Spoiler:
 

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PostSubject: Re: Fallen London   Sun Sep 10, 2017 7:11 pm

Ambitions

As one of London's more motivated and ambitious citizens, you will be pursuing one of four storyline goals, known as Ambitions. Ambitions have ten goals, and you need to achieve each one to move on to the next goal. You will need to play to your strengths to achieve them. No man is an island, however, and using both NPC and player connections you have cultivated will go a long way toward achieving goals for which you are lacking. It also pays to help out when others call. You never know when your Ambitions might intersect!


Heart's Desire

Seek out the  notorious card game known as the Marvelous, in which you can stake your soul and win your heart's desire. Gaining access to the exclusive game is difficult enough. Learning its arcane rules even moreso. Winning is nearly impossible.

Chapter 1 - The Duchess' Delight
Joining the Marvelous is a long and difficult road, and it starts here. They say the Masters of the Bazaar started the Marvelous, but no one speaks to the Masters without being summoned. Whispers in Society say the Traitor Empress is visited by Mr. Veils. Perhaps, she can make an introduction. But to get to the Shuttered Pslace, you first have to win the approval of the tart and temperamental Duchess, the gatekeeper to the Empress' court.



Nemesis

A loved one is dead, their life cut tragically and violently short. Their murderer must be found, wherever they may hide.

Chapter 1 - Behind the Veil
Your loved one is dead, and you never even had the chance to see their body before it was taken away by the constables. They say the last person to see him was one of his Bohemian friends in Veilgarden.



The Masters' Secrets

The Masters' rule of the Neath is absolute. But their power lies beyond just the economic strength of the Bazaar. How are they able to extend their power to the Surface and drag cities down into the Neath? What are the Masters anyway? Perhaps its time someone found these answers. Its vaults are vast enough to hold plenty of riches to line your pockets for a lifetime, but nothing is so valuable in the Neath as secrets.

Chapter 1 - A Name Spoken in Whispers
Make a name for yourself in the criminal underworld of the Neath, one that they're afraid to speak in more than a whisper.



Legendary Menace

The infamous serial killer, the Jack-of-Smiles, has become a menace that must be dealt with. The constables have given up trying to stop a nightmarish apparition who merely possesses a new host every time he's killed, and prefer to deal with more corporeal threats. Someone must end this nightmare's existence, though, before more lives are claimed.

Chapter 1 - Terror on the Streets
A league of hunters if forming in Watchmaker's Hill to finally deal with the threat of the Jack-of-Smiles. If the constables won't do anything, it's time for the Londoners to take things into their own hands.

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PostSubject: Re: Fallen London   Tue Sep 12, 2017 3:32 pm

Attributes

Attributes define your character's strengths as they try to achieve their goals. You will start with 15 points to distribute on a scale of 0-10. Upon completing goals in your Ambition, you will be awarded bonus points to distribute.


Watchful

"Observation, intelligence, deduction. This is your observational ability, allowing you to learn numerous secrets of Fallen London."

Levels

0 - Oblivious  
1 - Watchful  
2 - Keen-eyed  
3 - Perceptive  
4 - Observant  
5 - Shrewd  
6 - Insightful  
7 - Sagacious  
8 - Inescapable  
9 - Focused Brilliance  
10 - Extraordinary



Shadowy

"Stealth, subtlety, cunning. This is your subtle and cunning skills, allowing you to exploit the dark and fascinating underground that is Fallen London."

Levels

0 - Indiscreet  
1 - Shadowy  
2 - Sly  
3 - Wily
4 - Crafty
5 - Stealthy
6 - Devious
7 - Sinister  
8 - Midnight  
9 - Shrouded in Shadows  
10 - Invisible  



Dangerous

"Strength, ferocity, soldiering. This is your ability to confront and smash through numerous dangers and horrors of Fallen London."

Levels

0 - Harmless  
1 - Dangerous
2 - Menacing
3 - Formidable
4 - Ferocious
5 - Puissant  
6 - Perilous
7 - Lethal  
8 - Terrifying
9 - A Terrible Power  
10 - Shattering

 

Persuasive

"Wit, charm, plausibility. This is your social skills and irresistible charm, allowing you to persuade, convince and charm denizen of Fallen London for your benefit."

Levels

0 - Dull
1 - Persuasive  
2 - Charming  
3 - Artful  
4 - Intriguing  
5 - Fascinating  
6 - Captivating  
7 - Compelling  
8 - Irresistible  
9 - Mesmerizing  
10 - Legendary


Quirks

Here are quirks of your character. Choose three that are the most representative of your character.


Austere

"You have been known to resist the lures and temptations of earthly pleasures." Its opposing quality is Hedonist.


Daring

"You have shown yourself dauntless - or rash." Its opposing quality is Subtle.


Forceful

"When faced with difficulties, you prefer the direct approach." Its opposing quality is Subtle.


Heartless

"What? It's none of my affair." Its opposing quality is Magnanimous.


Hedonist

"The pursuit of pleasure is increasingly a distraction for you." Its opposing quality is Austere.


Magnanimous

"Perhaps you have hidden motives for your kindness. But you've done good things." Its opposing quality is Heartless.


Melancholy

"There is a sadness on you."


Ruthless

"Nothing can be allowed to stand between you and your goals." Its opposing quality is Steadfast.


Steadfast

"You have been known to keep your word." Its opposing quality is Ruthless.


Subtle

"You often go round a problem rather than through it." Its opposing qualities are Daring and Forceful.

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PostSubject: Re: Fallen London   Tue Sep 12, 2017 3:34 pm

Character Creation


Welcome to Fallen London, delicious friend. Why don't you introduce yourself?

Title: (if any)
Name:
Age:
Appearance: (description)
History: (description)
Connections: (any of the above factions excluding the Echo Bazaar or House of Chimes, or "none")
Ambition: (choose one of the four, or "none" for secondary characters)
Personality: (description)

Watchful: ★

Shadowy: ★

Dangerous: ★

Persuasive: ★
Persona: The mask you present to society (choose one quirk to represent this)
Nature: The manner with which you conduct your affairs (choose one quirk to represent this)
Shadow: The hidden nature of your subconscious, deep to your heart (choose one quirk to represent this)
Weapons: (you must be at least "Dangerous" to carry a weapon)
Skills: (if any, but only things particularly noteworthy)
Lodgings:

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PostSubject: Re: Fallen London   Tue Sep 12, 2017 3:36 pm

Example Sheet

Title: Sir
Name: Alistair Greyrose
Age: 32
Appearance: Alistair is an incredibly handsome man, with short, neatly groomed brown hair, a tasteful shadow of beard on his face, and keen hazel eyes. He dresses impeccably and favors silk ties of deep golds and greens to bring out his eyes.
History: Alistair Greyrose was not born a native of the Neath, though he doesn't freely share this information. As a child, he was fascinated with the tales he heard of London's fall into the Neath and the bizarre happenings of that land. His fascination only grew as a young man, having taken up occult research during his spare time studying at university. Forgoing a career on the Surface, he instead found passage into the Neath nearly seven years ago to delve into the secrets of hidden below.
Unfortunately, one can't live just on passion, and it became quite obvious that Alistair would need to find away to sustain himself while in London - perhaps even make himself comfortable, if possible. Relying on his natural good looks, charm, and poise, Alistair quickly found himself a prominent name in Society and personally invited to the Duchess' court. She grew rather fond of him (as fond as the miserable old bat is of anyone), as did the other members of her inner circle. With her recommendation, Alistair looks toward the Shuttered Palace as his last step in mastering Society. He has grown quite skilled and powerful in the game of people, though his record is not without flaw. There was that one time... but that's something he pointedly avoids talking or thinking about.
Despite the allure of the court's decadence and the Neath's mysteries, however, Alistair has become quite heartsick over the years for the Surface, to feel the sun in his skin and the fresh wind in his face. But while entering the Neath is easy enough, leaving it is another matter entirely...
Connections: The Shuttered Palace, The Brass Embassy
Ambition: Heart's Desire
Personality: Alistair is charming, witty, and flirtatious almost all the time, and knows that the best way to get what he wants is to give people what they want. Though he has few qualms about using people, he doesn't treat them badly and always attempts to make the experience mutually beneficial, even if that's simply the pleasure of his company and the pleasure of his... company. However, Alistair rarely finds himself caught up in hedonistic desires to the point where he loses control. Control is very important to him, and he always uses his shrewdness, intellect, and perception to maneuver his way through Society. In the rare moments he does let down his guard, he can be very wistful and longing, and often speaks and dreams of fresh breezes and open skies. He has an intense interest in secret lore and the occult, though he approaches it with caution. Enthusiasm should never trump caution.

Watchful: ★★★★★ (Shrewd)

Shadowy: ★★ (Sly)

Dangerous: ★ (Dangerous)

Persuasive: ★★★★★★★ (Compelling)
Persona: Hedonist

Nature: Subtle

Shadow: Melacholy

Weapons: Carries a small, very sharp knife in the inside of his cloak. You can never be too careful in the Neath!
Skills: Occult expertise

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PostSubject: Re: Fallen London   Tue Sep 12, 2017 3:48 pm

Please don't post up character sheets yet! This is only being displayed for discussion purposes. Please let me know if you have any questions or suggestions for things!

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