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 The Ancient Weapons

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Nexius
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PostSubject: Re: The Ancient Weapons   Wed Jun 15, 2016 1:03 am

Added new element and restructuring Ironshield members  

Will have characters up soon
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PostSubject: Re: The Ancient Weapons   Tue Dec 27, 2016 8:48 am

Updated

Added All the Governors - Lunia Governor's information is updated to give the readers an idea of how skills and spells section looks like!

Spell sections are updated

Phew..
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PostSubject: Re: The Ancient Weapons   Tue Dec 27, 2016 8:57 am

looking good  
Keep it up
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PostSubject: Re: The Ancient Weapons   Tue Dec 27, 2016 8:58 am

Thanks
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PostSubject: Re: The Ancient Weapons   Tue Dec 27, 2016 9:21 am

Still looking forward to become Lunian?
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PostSubject: Re: The Ancient Weapons   Tue Dec 27, 2016 10:42 am

as long as I could passively fly using Aerokinesis then that's cool

Other than that, the Magic Circle Based Attacks sound like fun.

Though for Wind, Attack Based Spells, you mentioned Air-Projectiles. Is that the only thing an Air Mage can do? or was that just a simple example?
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PostSubject: Re: The Ancient Weapons   Tue Dec 27, 2016 11:36 am

Air elements are deadly as their projectiles are harder to detect through naked eyes~ Of course, we are talking about high ABS Mastery here

And flying? You could only fly for short period of time, or else they would not need an air ship

Think of this, their initial projectiles could push things, but as they became the master, they might even send edged air blades that is invisible

All mages could send projectiles of their elements, by the way

It's just that for air elements, their projectiles are invisible (The stronger it is, it would be easily detectable... like we do not see breeze, but we are able to see hurricane and such)
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PostSubject: Re: The Ancient Weapons   Tue Dec 27, 2016 12:02 pm

Changed 'Order' to 'Command' to be specific wording
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PostSubject: Re: The Ancient Weapons   Wed Dec 28, 2016 6:31 am

ah lol yeah forgot about flying ships XD

I thought that probably the air mages would be too proud to use flying ships and would want to rely on their own self-transport

True that they are unseeable but is that all they can do for their attack (only projectiles)?

Because I was thinking up of a vacuum skill

Suck the air from one place and gather it at another. One place will be void of air so people can not breathe and the other place will be abundant of air and potentially the people in that location can be affected by Oxygen toxicity


Click thumbnail to enlarge picture


At first, there are small vacuum pockets and as the spell progresses, it can create bigger ones so more than one person is affected.


Also, all Mages, are they limited to one type of skill or can use multiple skills
Also, all Mages, are they limited to one type of attack or can use both Abs and MCbs
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PostSubject: Re: The Ancient Weapons   Wed Dec 28, 2016 6:41 am

As you can see from Alaz character sheet, if you are using all ABS then its considered 3 magic spells

ABS are again spells that doesn't require you to chant/say any word to use

Other than that you have to use MCBS to have an effect

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PostSubject: Re: The Ancient Weapons   Wed Dec 28, 2016 8:15 am

oops sorry, I haven't yet checked the updated character sheets :P
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PostSubject: Re: The Ancient Weapons   Wed Dec 28, 2016 8:28 am

Updated for Ironshield Gov

Hopefully I get to update every governor
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PostSubject: Re: The Ancient Weapons   Wed Dec 28, 2016 9:16 am

ah! okay okay I sort of get how it is :o

so total 6 skills

having a max level projectile is equal to 3 skill slots [not sure element boost/buffs cost anything]

so in sense one can have
1 Projectile Low level
5 Magic Circles (various power levels ?)
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PostSubject: Re: The Ancient Weapons   Wed Dec 28, 2016 9:23 am

Players would have all set skill master of 2 stars

And yes, you can have it like that^^
(Cause one type of ABS = 1 spell)
(E.g. Alaz uses all ABS, thus she has three MCBS and Three ABS)

Spell slots are limited to six

Skills, well do you really need to have skills? Are we talking about skills like in samurai x?
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PostSubject: Re: The Ancient Weapons   Wed Dec 28, 2016 9:34 am

For MCBS, you can have all of them as Tier 4, but remember Tier 4 spells wears your character really quickly and more you are tired, the less likely you can use that power~

And you cannot use tier 4 as frequently as Tier 1, 2 and 3
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PostSubject: Re: The Ancient Weapons   Wed Dec 28, 2016 9:42 am

nah by skills / spells I meant the same thing. lol sorry for the confusion

So hypothetically, 5 MCBS all at tier 4 and 1 ABS

So in a battle, the Mage uses one 4 Tier MCBS and gets tired but continues to use Lvl 1 ABS multiple times till he finds safety and recover his mana ?


hmm... I suppose there aren't any Mana potions that one can drink and continue battling
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PostSubject: Re: The Ancient Weapons   Wed Dec 28, 2016 10:12 am

If you are at high level at those Tier 4, yes, probably possible.

But after using Tier 4, your ability use your ABS are taken hit as well since you are probably have tired yourself too much already.

Like for instance, lets say you have 100 mana, and Tier 4 spells are going to cost you more than 70% of mana, and if you use ABS, without resting, you are going to be in situation that you have no mana to use your next spell or take too long for you to use other big spell while your enemy would have second big spell ready to use it at you.
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PostSubject: Re: The Ancient Weapons   Wed Dec 28, 2016 12:13 pm

ah yes, you are right. Your system works on stamina = strength of Magic

The level 1 ABS spell itself would become 0.5 level and continue to drop as your mana drains along with your body strength.
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PostSubject: Re: The Ancient Weapons   Wed Dec 28, 2016 12:30 pm

Yes

The reason why you could only use a spell per post is that reason too
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PostSubject: Re: The Ancient Weapons   Wed Dec 28, 2016 1:59 pm

Awesome! Unia Governor done!

Maybe I will have all governor done soon
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PostSubject: Re: The Ancient Weapons   Fri Dec 30, 2016 1:09 pm

All the governors are updated
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PostSubject: Re: The Ancient Weapons   Thu Apr 20, 2017 11:31 am

Age system added

Of course, this is to give little more advantage to those who wants to create characters who are older or equal to 30, but fear not, the young should catch up fast as well
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PostSubject: Re: The Ancient Weapons   Thu Apr 20, 2017 1:20 pm

All the important characters are done
Time to work on details of the plot and other stuff to make things even smoothly~
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