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Nexius
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PostSubject: BBDD & BBEU   Tue Mar 15, 2016 8:47 am

Beings Born from Daylight and Darkness & Beings Born from Emptiness and Unknown


Black Spots: The Unknowns Camps
Blue Spots: Daylight & Darkness Camps
Yellow Spots: Neutral Monsters

In the world called Yons, the people are born with two different powers. Power to harness the brightness of the world, and the power to harness the darkness of the world.

As the two powers could not exist without each other, they co-existed. Yons was blessed with peace that looked like it would never end.

One day, however, a being was born. A Being born from emptiness. With its existence, it changed Yons and it brought other beings. Beings born from unknown.

Soon the beings born from daylight and darkness were fighting for their survival as the beings born from unknown wanted to take over the Yons, for themselves.

The war continued, the beings born from daylight and darkness decided to send company of heroes to eliminate the being born from the emptiness.

As they understood it, it was the being born from emptiness that brought the beings born from unknown.

You are one of the heroes/heroines called upon to find the being born from emptiness. If it is possible, eliminate it to bring peace to Yons.


The World: Yons

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***********************************************************************

Powers of Daylight
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Powers of Darkness
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Powers of Mixed

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Spell Guide

Explain your spells in simpler way as possible. IF GM DOES NOT UNDERSTAND YOUR SPELL, YOU ARE NOT EXPLAINING IT IN SIMPLER WORDS.

Try to use visual aids and explanation together. GM DOES NOT MIND IF YOU SPOIL THE ANIME/MOVIES FOR HIM. HE ONLY CARES ABOUT YOUR SPELLS.

Try to read the description of your elements, and try to create your spells based on the property of your elements. If you do not understand, let GM know so he could explain it to you further. If it is not listed in the property of your elements, then try to combine elements that has such property. DO NOT TELL HIM THAT in this game this element can do this and that, THIS IS RP CREATED BY THE GM AND IT FOLLOWS GM'S LOGIC.

NO BUFFING SPELL, NO CUSTOM PASSIVE, NO EVERLASTING SPELL, NO SPELL THAT CAN DO MULTIPLE THINGS AT ONCE UNLESS IS MIXED OF TWO OR THREE ELEMENTS

IF GM SAYS IT IS NOT APPROVED, IT IS NOT APPROVED.

NO ARGUMENT.

***********************************************************************

Character Creation

1. No God modding.

2. Have some-what thoughtful history of why your character may want to risk his/her life or wants to accept the call to find and kill the being from emptiness.

3. Choose Between Darkness and Daylight.

4. Choose four elements from Darkness/Daylight (I.e if you had chosen Daylight, then choose four elements from Daylight side, except five (Including GM's characters and two players' characters) characters, there won't be any characters that could use elements from both side.

5. Daylight Element - Creation, cannot create any living creatures.

6. Darkness Element - Death, does not kill things in one shot

7. NO MAGIC GRANTS YOUR CHARACTER PERMANENT STATUS/POWER/BOOST/WHATEVER

8. You can have more than two characters. But try to make three characters as your maximum.

9. As long as story did not end, you can join the story with your new character.

10. Your characters can be killed in action.

11. Your characters can have 8 spells in total.

12. There are two Daylight Elements Not available for Players! Time & Dream!

Spoiler:
 

Two Slots are open for Mixed

1. 1 Male and 1 Female

2. Male Must have Darkness Element - Shadow, Female Must have Daylight Element - Life (Both can have different element as their main)

3. Age range: 20 -25

4. Male - Must mention of having sister (Younger/Older if your character is younger than 24) , Female - Must mention of having brother (older)

5. Last Name for Male: Sunshine, Last Name for Female: Blackwolf

6. Male: All family members are alive; Female: Your older brother is only family member left.

7. Do remember it's not first come first serve; I will take a good look at the character.

***********************************************************************

CHARACTERS

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***********************************************************************

Unknowns

LEVEL 1
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LEVEL 2
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LEVEL 3
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LEVEL 4
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LEVEL 5
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LEVEL 6
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LEVEL 7
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LEVEL 8
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LEVEL 9
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LEVEL 10
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LEVEL ??
Spoiler:
 


Last edited by Nexius on Sat May 14, 2016 10:19 am; edited 53 times in total
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PostSubject: Re: BBDD & BBEU   Tue Mar 15, 2016 8:50 am

Please refrain from criticizing me

I have accidentally post unfinished version

But don't worry, this won't be online until I am done GMing DRO
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PostSubject: Re: BBDD & BBEU   Tue Mar 15, 2016 9:27 am

This is terrible! This sucks! What were you thinking!?

Jk. :P

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PostSubject: Re: BBDD & BBEU   Tue Mar 15, 2016 9:35 am

:p

In any case, this is going to be another interesting RP

In character creation, players would get to chose Darkness or Daylight, and four elements to play with from the list of powers

Only two characters are going to have mixed powers of darkness and daylights, and one of them, I want a player
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PostSubject: Re: BBDD & BBEU   Tue Mar 15, 2016 11:46 am

so that'll be 
Character 1: Darkness and Daylight power
Character 2: Darkness and Daylight power

Character 3: Daylight and Darkness power
Character 4: Daylight and Darkness power

Okay, so that means 4 people can have mix powers  

lol joking but yeah would be cool if it had some visual differences. Like depending on which power was used first, that attribute takes over. Example: Dark power is used primarily so the character has a purplish aura whenever they do Dark and Light spells.
But if there first spell was a light focused / based one then a golden aura is produced in all their futre Day and Dark spell casting XD
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PostSubject: Re: BBDD & BBEU   Tue Mar 15, 2016 1:28 pm

no, only 2 characters, and only one of them is going to be played (and also perhaps created by player)

And I knew you were joking

Oh you will see what separates them as I update this page

But it will be more close to glowing tattoo
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PostSubject: Re: BBDD & BBEU   Tue Mar 15, 2016 2:16 pm

http://www.whiteinktattooscenter.com/wp-content/uploads/2013/04/glow_in_the_dark_tattoos.jpg

https://lh6.googleusercontent.com/-S-1MDcx0VaY/UhBTCHJlTfI/AAAAAAAAA60/FrSboyU9FJ0/s640/30.jpg

http://img9.dzdwl.com/img/1263009471.jpg

https://s-media-cache-ak0.pinimg.com/236x/6f/f2/35/6ff235571dc0495ea20c0f6fbe66fcd8.jpg

http://blog.tat2x.com/wp-content/uploads/glow-in-the-dark-tattoos-featured.jpg

https://598d5fcf392acad97538-395e64798090ee0a3a571e8c148d44f2.ssl.cf1.rackcdn.com/3503937_ad0e5b4_m.jpeg

https://i.ytimg.com/vi/HXSXUKUxC7Q/maxresdefault.jpg

http://www.creemmagazine.com/wp-content/uploads/2015/11/black-light-tattoo-2.jpg

http://creativefan.com/important/cf/2012/02/glow-in-the-dark-tattoos/bio-hazard-tattoo.jpg

https://i.ytimg.com/vi/B4HoCAhrVh0/maxresdefault.jpg

http://www.tattoostime.com/images/473/black-light-pentagram-tattoo-on-hand.jpg

http://www.humr.cz/content/uploads/34-august-2015/wow/Glow-In-the-Dark-Tattoos-On-Men-Back.jpg

http://www.tattoostime.com/images/10/black-light-glowing-tattoo.jpg

https://36.media.tumblr.com/7191d7152781ca5d118ca6ca4a65cc22/tumblr_mlkrj6mN6z1rypfgko1_500.jpg

http://2.bp.blogspot.com/-Pevmis9MIe8/TlJ0w5Eq-0I/AAAAAAAAAVY/d-p2gK6RUGg/s1600/tatus%2Bluminososweb.jpg

http://www.tattoostime.com/images/332/tribal-flame-blacklight-tattoo.jpg

http://www.gepostet.net/uploads/images/429621p6_b.png

http://cdn3.upsocl.com/wp-content/uploads/2015/10/6ff235571dc0495ea20c0f6fbe66fcd8.jpg


http://www.creemmagazine.com/98-black-light-tattoos/


Last edited by Shadow-Heart on Tue Mar 15, 2016 2:23 pm; edited 2 times in total
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PostSubject: Re: BBDD & BBEU   Tue Mar 15, 2016 2:19 pm

Tattoos position is up to you guys and perhaps its size as well

But what it looks like, I already have in mind
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PostSubject: Re: BBDD & BBEU   Tue Mar 15, 2016 2:20 pm

Good lord, Ghosty. That's a lot of links.

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PostSubject: Re: BBDD & BBEU   Tue Mar 15, 2016 2:28 pm

one final one
http://www.creemmagazine.com/wp-content/uploads/2015/11/black-light-tattoo-55.jpg

Also they are images. Only the last one is a link to 98 images.
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PostSubject: Re: BBDD & BBEU   Tue Mar 15, 2016 6:27 pm

Name: Gideon

Age: 30

Affiliation: Darkness

Power Attributes
Gravity
Iron
Decay
Destruction

Appearance:
Spoiler:
 
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PostSubject: Re: BBDD & BBEU   Tue Mar 15, 2016 6:38 pm

Aren't you getting ahead of yourself?

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PostSubject: Re: BBDD & BBEU   Tue Mar 15, 2016 11:18 pm

wow for ghosty come up with character this fast? I am impressed
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PostSubject: Re: BBDD & BBEU   Wed Mar 16, 2016 9:42 am

I haven't yet added the Personality and Backstory

But I got the backstory in my mind. Personality should come automatically with it

and lol yeah, sometimes characters come easy to me. While at others, it takes me quite a long time  


There isn't much info on the World's story but even with that little one, I can come up with a general/generic "stock" character story
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PostSubject: Re: BBDD & BBEU   Wed Mar 16, 2016 10:03 am

Well I am just amazed that you decided to chose the powers without any details
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PostSubject: Re: BBDD & BBEU   Wed Mar 16, 2016 11:23 am

Well, if they work in any way as their name describes them then I don't see any problem :P

Such as:

Graviton Bullet of Decay: Added Bonus: Transferable Damage over Time.

Mold an Iron bullet
Use Gravity to control its propulsion and trajectory.
Add Decay power to it.

On Impact: Target will begin to corrode/decay away. 
Corrosion / Decay is proportional to the mass of the Iron Projectile.

If Decay is applied to Iron Projectile, then the Iron Projectile begins to corrode till there is nothing left. If the Iron Projectile makes contact with a target, Decay is transferred onto that target but corrosion spreads for the same mass of the original Iron Projectile it got transferred off from.

Example: A common sniper bullet is constructed out of Iron, and Decay is applied to it. The Bullet is then shot at a target 50M away and makes contact with the target. Assume, 20% of the Iron Projectile corroded away in the time it took the projectile to hit its target. Decay will be transferred onto the Target and will spread to consume the remaining 80% of mass that it did not eat away from the Iron Projectile. Once that 80% worth of mass is decayed off from the target, Decay will cease. 

On Impact, Depending on the Iron Projectile used; normal damage is also applied. Such as a bullet may pierce through the target or explode/shrink on impact if the target is too thick for being pierced through. But Decay will instantly transfer off onto the target on first contact.



Graviton Bullet of Destruction: Added Bonus: Extra Damage / Armor Piercing / Area Damage

Mold an Iron bullet
Use Gravity to control its propulsion and trajectory.
Add Destruction power to it.

If Destruction is applied to the Iron Projectile, then on impact: The entire mass of the projectile is utilized with an exploding property.

Example: Destruction is applied onto the Iron Projectile and it is navigated to the desired target at any speed. The very second the projectile makes contact with the targeted area (or any obstruction / Physical/solid obstacle), The projectile is destroyed, causing Exploding Area Damage worth the mass of the Projectile.



Iron: Mould any object, purely of Iron. Control any object consisting a high percentage of Iron.

Gravity: Control the Gravitational Forces at will.

Destruction: Cause/contain/control Destruction to any object you touch.

Decay: Make any object you touch to cause a Damage over Time effect of decay / corrosion / rust till the selected mass of the object is consumed.


Example: 
  Decay:  Mentally Target the capacity of an object: Such as: A single leg of a marble table. Physically make contact with said Table Leg and Decay will only spread till the selected leg of the table constructed out of marble is consumed.
If the Entire Table is targeted then Decay will consume the entire table and nothing more, nothing less.

Example: 
  Destruction:  Mentally Target the capacity of an object: Such as: A single leg of a marble table. Physically make contact with said Table Leg and Destruction will instantly destroy the Table Leg made out of Marble. Depending on how much Potency is initially kept aside in casting / using Destruction, The table leg will explode into that many pieces. EG: if less potency is used; there will be more splinters. If more Potency is used; minute amount of the Table Leg will remain behind.

Extra Damage such as Explosion Damage is not applied when directly using Destruction on any target that is physically made contact with.

Destruction:
Spoiler:
 
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PostSubject: Re: BBDD & BBEU   Wed Mar 16, 2016 12:11 pm

Well I can clearly see that you have some wrong assumption of Darkness elements

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PostSubject: Re: BBDD & BBEU   Wed Mar 16, 2016 12:45 pm

hehehe





For once, why can't we use Raw Magic XD
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PostSubject: Re: BBDD & BBEU   Wed Mar 16, 2016 1:03 pm

Spoiler:
 

Spoiler:
 


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PostSubject: Re: BBDD & BBEU   Sun Apr 10, 2016 10:18 am

Updated
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PostSubject: Re: BBDD & BBEU   Sun Apr 10, 2016 1:34 pm

The Yonians wrote:

as a gift, Yons had granted the two races something special. The people of Daylight and Darkness never felt hungry ever since.

But not just that, they felt content. They stopped hunger for powers. They also lost the sense of fear, insecurity, lust and jealousy...

They slowly became 'just' happy people...

happy people  



Darkness and Daylight (Happy)
 


The Emptiness / Unknowns
 
 
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PostSubject: Re: BBDD & BBEU   Sun Apr 10, 2016 2:54 pm

I already have pictures for them
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PostSubject: Re: BBDD & BBEU   Sun Apr 10, 2016 3:07 pm

lol till you post them, I'm going to think the enemies look like that. 
World Consuming Cosmic Entities  
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PostSubject: Re: BBDD & BBEU   Sun Apr 10, 2016 3:41 pm

I think looking too far ahead is a bad idea
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PostSubject: Re: BBDD & BBEU   Sun Apr 10, 2016 4:54 pm

Well lol they could be god level entity's as they did go about create monsters that began destroying the world and also probably some new kind of magic other that daylight and darkness.

Also lol I'm just messing around. You don't need to post any pictures of details you don't want to
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