| Dragon Riders Online OOC #1 | |
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Nexius Noteworthy Novelist
Posts : 6861 Join date : 2013-08-19
| Subject: Re: Dragon Riders Online OOC #1 Sat Jun 27, 2015 2:13 pm | |
| Lol seriously? That would be interesting reason | |
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Prisma*Illya Paramount Pagemaster
Posts : 34037 Join date : 2013-07-11 Age : 33 Location : The Black Versailles
| Subject: Re: Dragon Riders Online OOC #1 Sat Jun 27, 2015 2:14 pm | |
| That's an interesting fetish. _________________ ~Vae Victis - The Black Lily Blooms~ | |
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Guest Guest
| Subject: Re: Dragon Riders Online OOC #1 Sat Jun 27, 2015 2:18 pm | |
| Of course I need to read all the junk on the first page first before deciding on something... "The female knight had a child, a child born from the dragon and human;" See |
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Prisma*Illya Paramount Pagemaster
Posts : 34037 Join date : 2013-07-11 Age : 33 Location : The Black Versailles
| Subject: Re: Dragon Riders Online OOC #1 Sat Jun 27, 2015 2:26 pm | |
| And that would be an interesting birthing process. Unless the scales and ridges don't form until later, I'd think her birthing canal would look like it went through a blender. _________________ ~Vae Victis - The Black Lily Blooms~ | |
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Guest Guest
| Subject: Re: Dragon Riders Online OOC #1 Sat Jun 27, 2015 2:28 pm | |
| Like a hotdog down a school hallway Jason's been through with a machete
Also I'm pretty sure it was just a humanoid who's half dragon |
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Nexius Noteworthy Novelist
Posts : 6861 Join date : 2013-08-19
| Subject: Re: Dragon Riders Online OOC #1 Sat Jun 27, 2015 2:30 pm | |
| Well, I would leave that up to your imagination May be you should ask Win when you meet him in the RP.. | |
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Prisma*Illya Paramount Pagemaster
Posts : 34037 Join date : 2013-07-11 Age : 33 Location : The Black Versailles
| Subject: Re: Dragon Riders Online OOC #1 Sat Jun 27, 2015 2:32 pm | |
| Then again, if there's anything left to it after the dragon penis is done with it - which I imagine to look like a stalactite - then that's a miracle. _________________ ~Vae Victis - The Black Lily Blooms~ | |
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Guest Guest
| Subject: Re: Dragon Riders Online OOC #1 Sat Jun 27, 2015 2:34 pm | |
| Dragon Dildos are a real thing lel
Okay I think for my real life character, it's going to be an AI that's being tested for emotions and personality and stuff |
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Nexius Noteworthy Novelist
Posts : 6861 Join date : 2013-08-19
| Subject: Re: Dragon Riders Online OOC #1 Sat Jun 27, 2015 2:35 pm | |
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Prisma*Illya Paramount Pagemaster
Posts : 34037 Join date : 2013-07-11 Age : 33 Location : The Black Versailles
| Subject: Re: Dragon Riders Online OOC #1 Sat Jun 27, 2015 2:35 pm | |
| Seriously?
So your real life character isn't a real life at all lol. _________________ ~Vae Victis - The Black Lily Blooms~ | |
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Guest Guest
| Subject: Re: Dragon Riders Online OOC #1 Sat Jun 27, 2015 2:39 pm | |
| It's an AI in real life. That works doesn't it?
>>; |
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Prisma*Illya Paramount Pagemaster
Posts : 34037 Join date : 2013-07-11 Age : 33 Location : The Black Versailles
| Subject: Re: Dragon Riders Online OOC #1 Sat Jun 27, 2015 2:40 pm | |
| An AI that's hungry for dragon meat? _________________ ~Vae Victis - The Black Lily Blooms~ | |
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Guest Guest
| Subject: Re: Dragon Riders Online OOC #1 Sat Jun 27, 2015 2:42 pm | |
| Don't make me beg Nex to allow me to have a Cyber-Dragon with mounted rocket launchers and machine guns alongside its magic breath |
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Nexius Noteworthy Novelist
Posts : 6861 Join date : 2013-08-19
| Subject: Re: Dragon Riders Online OOC #1 Sat Jun 27, 2015 2:49 pm | |
| Lol you might get one something like that but its legendary dragon and you won't get it until you become a dragon Crusader lol | |
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Guest Guest
| Subject: Re: Dragon Riders Online OOC #1 Sat Jun 27, 2015 2:53 pm | |
| So can you explain how skills work?
Do we get 20 different skills, or do we spend some of those leveling up skills? What's the max level for a skill then? |
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Nexius Noteworthy Novelist
Posts : 6861 Join date : 2013-08-19
| Subject: Re: Dragon Riders Online OOC #1 Sat Jun 27, 2015 3:06 pm | |
| So skills are separated into three tiers novice, expert and master Each tiers are maximum of 10 stars When you reach 10 black stars of each level your skill would move up to the next tier and starts with one black star You can straight away start with 20 skills or 20 magic or You can start with 10 skills and 10 magic Or you could start with few of them and make your skill as RP progress or decides to learn the skills that would be promted when you take specific action in the game All RPers are starting with Novice skills and Magic | |
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Shadow-Heart Amateur Author
Posts : 2649 Join date : 2013-08-20 Age : 35 Location : The Chaos Realm
| Subject: Re: Dragon Riders Online OOC #1 Sat Jun 27, 2015 5:40 pm | |
| I'm a be a 1% legendary Blacksmith dishing out uber armor/weapon sets like there's no tomorrow years away. | |
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Guest Guest
| Subject: Re: Dragon Riders Online OOC #1 Sat Jun 27, 2015 5:57 pm | |
| So we get more stars later on then?
And if I wanted to put all my starting ones into one skill, it'd be at
Master: ☆☆
?
(10 to Adept, 9 from 1 star Adept to 1 Star Master, +1?)
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Nexius Noteworthy Novelist
Posts : 6861 Join date : 2013-08-19
| Subject: Re: Dragon Riders Online OOC #1 Sat Jun 27, 2015 6:12 pm | |
| @Shadow He is a crusader, a title with 1 million reputation and it's not future weaponry It is their technology @Gedo: You cannot distribute your stars, all rpers skills would start as novice no matter how many skills/spells you will start with Maximum rating for skill would be 4 Maximum rating for spell would be 3 | |
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Guest Guest
| Subject: Re: Dragon Riders Online OOC #1 Sat Jun 27, 2015 6:50 pm | |
| Welp here we go
Dragon Slayer [Passive] - Deals extra damage to Dragon Kind.
Giant Killer [Passive] - Deals extra damage depending on the enemy's size.
Armor Destroyer [Passive] - Attacks ignore part of the damage reduction from armor. Attacks will always cause at least minimal damage.
Extra Large Weapon Mastery [Passive] - Focuses in using extra large weapons for maximum damage. Increases damage dealt and speed of attacks for large weapons, as well as slowing the wear of the weapon.
Heavy Armor Mastery [Passive] - Increases effectiveness of Heavy Armors. Reduces speed penalties from Heavy Armors.
Runner [Passive] - Increases speed and stamina when covering distances.
Dance of Death [Passive] - Increases the chance to dodge an attack. For every unsuccessful dodge, the chance to dodge, strength and speed are increased. When a successful dodge occurs, these bonuses are reset and a bonus to strength for the next attack is gained.
Enduring Strength [Passive] - Reduces speed penalty from wearing heavier armors. Debuffs against strength are less effective. Strength does not decrease when tired or poisoned.
Strength Focus [Passive] - Increases Strength beyond normal capabilities. Bonuses to strength have an additional effect.
Fire Resistance [Passive] - Decreases damage received from fire.
Protection from Missiles [Passive] - Decreases damage received from projectile attacks.
Protection from Magic [Passive] - Slightly decreases damage received from all magic/elemental sources.
The Sword is Mightier... [Passive] - Decreases damage from all magic/elemental sources. Decreases damage dealt by magic/elemental sources. Increases damage from all physical sources. Increases damage dealt from physical sources.
Fall Protection [Passive] - Greatly reduces damage from falling. Prevents additional damage taken from falls by other effects, such as 'The Sword is Mightier...'
Burst of Power [Active] - Temporarily increases Strength for the next attack.
Overdrive [Active] - Increases all parameters for a medium amount of time. After a period has elapsed, decreases parameters drastically for a longer period.
Two Step Annihilation [Active] - A quick uppercut with a weapon, followed by a spinning horizontal cut with maximum power built up.
Massacre Wave [Active] - A long-ranged attack. The user spins around a builds up energy, before swinging their weapon towards a target, unleashing a huge concussive blast of force.
Superjump [Active] - A jump with lots of power behind it.
Purge [Active] - Removes ones negative effect from user or touched target. |
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Nexius Noteworthy Novelist
Posts : 6861 Join date : 2013-08-19
| Subject: Re: Dragon Riders Online OOC #1 Sun Jun 28, 2015 10:15 am | |
| - Spoiler:
- Gedomaru wrote:
- Welp here we go
Dragon Slayer [Passive] - Deals extra damage to Dragon Kind.
Giant Killer [Passive] - Deals extra damage depending on the enemy's size.
Armor Destroyer [Passive] - Attacks ignore part of the damage reduction from armor. Attacks will always cause at least minimal damage.
Extra Large Weapon Mastery [Passive] - Focuses in using extra large weapons for maximum damage. Increases damage dealt and speed of attacks for large weapons, as well as slowing the wear of the weapon.
Heavy Armor Mastery [Passive] - Increases effectiveness of Heavy Armors. Reduces speed penalties from Heavy Armors.
Runner [Passive] - Increases speed and stamina when covering distances.
Dance of Death [Passive] - Increases the chance to dodge an attack. For every unsuccessful dodge, the chance to dodge, strength and speed are increased. When a successful dodge occurs, these bonuses are reset and a bonus to strength for the next attack is gained.
Enduring Strength [Passive] - Reduces speed penalty from wearing heavier armors. Debuffs against strength are less effective. Strength does not decrease when tired or poisoned.
Strength Focus [Passive] - Increases Strength beyond normal capabilities. Bonuses to strength have an additional effect.
Fire Resistance [Passive] - Decreases damage received from fire.
Protection from Missiles [Passive] - Decreases damage received from projectile attacks.
Protection from Magic [Passive] - Slightly decreases damage received from all magic/elemental sources.
The Sword is Mightier... [Passive] - Decreases damage from all magic/elemental sources. Decreases damage dealt by magic/elemental sources. Increases damage from all physical sources. Increases damage dealt from physical sources.
Fall Protection [Passive] - Greatly reduces damage from falling. Prevents additional damage taken from falls by other effects, such as 'The Sword is Mightier...'
Burst of Power [Active] - Temporarily increases Strength for the next attack.
Overdrive [Active] - Increases all parameters for a medium amount of time. After a period has elapsed, decreases parameters drastically for a longer period.
Two Step Annihilation [Active] - A quick uppercut with a weapon, followed by a spinning horizontal cut with maximum power built up.
Massacre Wave [Active] - A long-ranged attack. The user spins around a builds up energy, before swinging their weapon towards a target, unleashing a huge concussive blast of force.
Superjump [Active] - A jump with lots of power behind it.
Purge [Active] - Removes ones negative effect from user or touched target.
Dragon Slayer passive is denied Giant Killer accepted, but it is going to be active, giving the user the buff Armor Destroyer accepted but not as passive but active skill ELWM - accepted HAM - Accepted Runner- you will have a dragon... not so sure why you need such passive Dance of Death - Denied, going to be too abusive Strength Focus - at novice level this won't have much effect just like all other strength mastery Fire Resistance - This is not going to be passive, this is also going to be an active making your character to take lesser damage from fire elemental attacks Protection from magic - denied as passive, it will work like the suggestion i have given to your fire resistance Protection from missiles - same as above The sword is mightier.... - denied as passive make it into active skill please... May be name it as "berserker" and do the same thing but in limited duration with some drawbacks at the end Fall protection - accepted but doesn't mean you won't take any damage from falls, you will just take lesser damage. This means clause of "Prevents additional damage taken from falls by other effects, such as 'The Sword is Mightier...'" is denied All actives are green light | |
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Shadow-Heart Amateur Author
Posts : 2649 Join date : 2013-08-20 Age : 35 Location : The Chaos Realm
| Subject: Re: Dragon Riders Online OOC #1 Sun Jun 28, 2015 10:22 am | |
| can you activate all spells/skills at the same time? Is there a cool down system or spells are based on mana reserves.
Last edited by Shadow-Heart on Sun Jun 28, 2015 10:24 am; edited 1 time in total | |
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Nexius Noteworthy Novelist
Posts : 6861 Join date : 2013-08-19
| Subject: Re: Dragon Riders Online OOC #1 Sun Jun 28, 2015 10:23 am | |
| buffs yes, but rest no | |
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Shadow-Heart Amateur Author
Posts : 2649 Join date : 2013-08-20 Age : 35 Location : The Chaos Realm
| Subject: Re: Dragon Riders Online OOC #1 Sun Jun 28, 2015 10:27 am | |
| added another question above How soon can you activate a 2nd targeted spell after the first. EG: Fireball on Enemy target + Heal on Friendly Target + Health Regen(buff) on Party(or targeted Area) | |
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Nexius Noteworthy Novelist
Posts : 6861 Join date : 2013-08-19
| Subject: Re: Dragon Riders Online OOC #1 Sun Jun 28, 2015 10:32 am | |
| You can start to try to have Passive double casting, but this only means that you would have less delay
One post for fire ball and heal for another post but you can have health regen on party with fire ball or healing friendly target. | |
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| Subject: Re: Dragon Riders Online OOC #1 | |
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| Dragon Riders Online OOC #1 | |
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