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PostSubject: Fooly's RP concept corner   Fooly's RP concept corner Clock11Sat Nov 16, 2013 11:44 pm

So, I have some free time before I try to sleep, and I usually try to develop ideas for RPs during this time. So, please comment on what you see and ask any questions you have. If I see a great interest in one idea or another I'll probably go through with it and create an RP for it.

Infamous RP idea

Spoiler:
Night Angel concept RP

Spoiler:

Untitled K Project RP

Plot: Enemies are all around. Clans spark tension with each other, While the Gold and Silver kings meet to find a way to use their influence to calm the passions down on the fronts. Meanwhile the Gold Clansmen are slaughtered, attempting to defend their turf from an assault coming from every direction. When the Gold King returns, to his outrage he discovers his veritable fortress a ruin. Guards killed, signs of aura killing them, A message written to him on the wall in blood. As though nothing could further stoke his fury, he strode to his hidden possession, a possession he was sure none knew was hidden there. The Dresden Slate, it was gone. In a moment his rage welled up and burst forth. He snapped. Suddenly finding calm, the message in the lobby made sense. “Time shall pass, Kings will die, and all will be new. The old have had their chance, now we seize it for ourselves.” The Golden King could guess what had happened. The perpetrators wanted power, and to secure it, they stole the very source of the Aura. The participants will be either clansmen or a king as they venture into the new city, bringing forth their most trusted representatives to recover and discover who has stolen the Slate.

Glossery:
Aura: The special power used by the members of each of the seven King clans. The color aura of a person depends on which clan they belong to currently.* Note, Clansmen can have multiple auras and manage them so long as the king of said clan accepts them as a Clansmen

Clansmen: A person or people who are tied to one king. Clansmen are attuned to their king’s Aura allowing them access to that power.

Dresden Slate: a mysterious stone that appears to be the source of the Auras and various Swords of Damocles used by the kings.

King: Those that Dresden Slate bestows its power upon. This person can be a man, woman or even a non-human. All Kings are able to summon their Sword of Damocles, add clansmen to their clan if they want. They're said to "embody the forces of the natural world", and these abilities manifest as their Aura.

Strain: People who gained power without receiving it from a king. Strains may also vary in their gender/species.

Sword of Damocles: The manifestation of a King’s Aura when large amounts of Aura are used  the sword manifests itself above the owner’s head. Each sword has its own unique shape and color to distinct to the world which King is present.

Example Character:

Alistair Garland:

There may be more ideas in the future, but all I can say is just keep checking back every now and then as I'm sure I'll forget to announce it. : o


Last edited by Foolcoolylover on Fri Dec 12, 2014 5:37 pm; edited 2 times in total
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PostSubject: Re: Fooly's RP concept corner   Fooly's RP concept corner Clock11Sun Nov 17, 2013 10:08 pm

Both are solid ideas. :0 You know, it's possible that you and Pika could combine ideas - your Infamous idea and his Biohazard-esque idea. They seem fairly compatible. You have a pretty solid structure for characters and story, and he seems to have a good world setting.

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PostSubject: Re: Fooly's RP concept corner   Fooly's RP concept corner Clock11Sun Nov 17, 2013 10:22 pm

If he wants to that would be pretty awesome. : o

I remember you giving me ideas for parasites being the cause of the powers for the Infamous idea (I've been sitting on the idea for a good long while) and I have an idea of how to use them too. :0 Essentially for anyone who chooses to be a mercenary this would be how their powers develop (since most of their missions will involve killing any mutations they find)
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PostSubject: Re: Fooly's RP concept corner   Fooly's RP concept corner Clock11Sun Nov 17, 2013 10:23 pm

Yeah, I thought that sounded familiar. :0

Well, you should talk to him about it.

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PostSubject: Re: Fooly's RP concept corner   Fooly's RP concept corner Clock11Sun Nov 17, 2013 10:26 pm

I shall. :0

What I really need to figure out is if I still have the old sheets I made for the RP. The night angel RP would be simple enough for me to make, but I remember I had a couple of original concepts for the Infamous one. : o
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PostSubject: Re: Fooly's RP concept corner   Fooly's RP concept corner Clock11Sun Nov 17, 2013 10:28 pm

Well, let me know if you need any help. :0

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PostSubject: Re: Fooly's RP concept corner   Fooly's RP concept corner Clock11Sun Nov 17, 2013 10:29 pm

I'll be sure to ask. Fooly's RP concept corner 4134108735

Of course if this goes through and becomes an RP I might not want to ask your take on what happens in the story. :O
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PostSubject: Re: Fooly's RP concept corner   Fooly's RP concept corner Clock11Sun Nov 17, 2013 10:30 pm

Well, that's true. :0 Either way.

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PostSubject: Re: Fooly's RP concept corner   Fooly's RP concept corner Clock11Sun Nov 17, 2013 10:34 pm

There are still lots of things I could ask help for though. Characters being one of them. :0
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PostSubject: Re: Fooly's RP concept corner   Fooly's RP concept corner Clock11Sun Nov 17, 2013 10:36 pm

Sure thing. :0 I like making characters.

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PostSubject: Re: Fooly's RP concept corner   Fooly's RP concept corner Clock11Sun Nov 17, 2013 10:42 pm

Character making can be fun, but its sometimes a pain when you just can't describe the character you are thinking of at the time. : o
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PostSubject: Re: Fooly's RP concept corner   Fooly's RP concept corner Clock11Sun Nov 17, 2013 11:01 pm

Yeah, I get what you mean. It's particularly hard if you come up with a character and then have to find a matching appearance, rather than basing a character on a preexisting appearance.

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PostSubject: Re: Fooly's RP concept corner   Fooly's RP concept corner Clock11Sun Nov 17, 2013 11:07 pm

I usually go with a concept and try to find a matching appearance. :x
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PostSubject: Re: Fooly's RP concept corner   Fooly's RP concept corner Clock11Sun Nov 17, 2013 11:24 pm

That's definitely the harder approach. :/

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PostSubject: Re: Fooly's RP concept corner   Fooly's RP concept corner Clock11Sun Nov 17, 2013 11:28 pm

Its got its positives though since you can plan out how the character will impact the RP early on. : o
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PostSubject: Re: Fooly's RP concept corner   Fooly's RP concept corner Clock11Sun Nov 17, 2013 11:33 pm

True, the character does tend to be a bit deeper. Finding images can be such a pain though. Fooly's RP concept corner 2416964522

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PostSubject: Re: Fooly's RP concept corner   Fooly's RP concept corner Clock11Sun Nov 17, 2013 11:39 pm

It really can be. :x Depending on what you need though sometimes it works out. : o
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PostSubject: Re: Fooly's RP concept corner   Fooly's RP concept corner Clock11Sun Nov 17, 2013 11:45 pm

Sometimes. I'm very picky with appearances, though. And there aren't enough good-looking guys with facial hair in anime/games. >:/

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PostSubject: Re: Fooly's RP concept corner   Fooly's RP concept corner Clock11Sun Nov 17, 2013 11:46 pm

Do they need the facial hair though? : o
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PostSubject: Re: Fooly's RP concept corner   Fooly's RP concept corner Clock11Sun Nov 17, 2013 11:52 pm

Maybe. Fooly's RP concept corner 4134108735

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PostSubject: Re: Fooly's RP concept corner   Fooly's RP concept corner Clock11Sun Nov 17, 2013 11:57 pm

Oh ho. Fooly's RP concept corner 3694477269

So, do you think you would mind making a couple of minorish characters? They would be the people who hand out the contracts to the Vigilante's : o
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PostSubject: Re: Fooly's RP concept corner   Fooly's RP concept corner Clock11Sun Nov 17, 2013 11:58 pm

Nope, sounds fun. :0 Anything you want in particular?

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PostSubject: Re: Fooly's RP concept corner   Fooly's RP concept corner Clock11Mon Nov 18, 2013 12:01 am

Not really, I'm not even sure how impactful they will be on the overall story so its up in the air. :0
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PostSubject: Re: Fooly's RP concept corner   Fooly's RP concept corner Clock11Mon Nov 18, 2013 12:02 am

Ah, I see. Well, I'm perfectly willing to do them if you need. I'd need to see more details from the rp though so I know well the context within which they will exist. :0

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PostSubject: Re: Fooly's RP concept corner   Fooly's RP concept corner Clock11Mon Nov 18, 2013 12:05 am

Well what would you like to know specifically? : o
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